We bend
light & pixels
ATELIER NOIR is a small studio for the dark and the tactile — we build immersive web worlds where every surface responds to touch, and nothing sits still for long.
Selected Work — Move to warp the field
cursor displaces the glass- Cinder — Interactive Film, 2026
- Verdant — WebGL Garden, 2025
- Obsidian Hours — Brand Film, 2025
- Aurelia — Immersive Store, 2024
- Nocturne — Sound & Light, 2023
- Cassini — Data Poem, 2026
We treat the browser like a material — something to press, stretch and polish until it feels alive under the hand.
01 Made in the dark
Our canvas is near-black on purpose. Contrast is a luxury; we spend it slowly, letting a single warm red do the talking against deep, quiet fields.
02 Motion with weight
Nothing snaps. Everything eases. We tune springs and lerps by feel until a hover carries the same satisfaction as a well-machined dial.
03 Built to be felt
We design for the pointer as much as the eye — displacement, drag, parallax and grain, so the page answers back the moment you touch it.
Recent
commissions
What we
actually do
- Immersive worlds
Real-time WebGL scenes & shaders
- Motion systems
Eased, physical, tuned by hand
- Story & interface
Scroll-driven narrative & product
- Art direction
Type, grain, palette, restraint
We ship one or two flagship worlds a year. Each one is prototyped in the browser from day one — because a mockup can never tell you how a drag feels.